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Lotro Dev Chat Transcript March 11

Jalessa – *Barruktp* In the Bullroarer patch notes, you stated that it is becoming increasingly difficult to design new content with IHW at 100%. Could you please expand on this? Do you believe there is an place in game for a 100% damage bubble? Will you be giving captains additional group survivability tools to compensate for this significant loss?
Jalessa – There were cases where the In Harms Way skill was being used with other skills that trivialized or completely negated content in the game. Our content team did not have any reasonable way to address this – doing so on their end would have meant a severe reduction in the amount of content they could produce over time, due to having to compensate for every ‘scenario’ that would occur. We chose instead to address In Harms Way, which we believe to be the
Jalessa – root cause of concern with this particular issue of trivializing game content. We do not believe there is a place in the game for a 100% fellowship wide damage bubble at this time, so we changed the skill. Making the skill have a 50% damage reduction still means that the skill on its own could be useful, since Captains (via various banners) tend to have a lot of morale. Spreading out the damage for their entire party becomes a preventative tool vs. a
Jalessa – panic button, but it also means the skill can be used without pairing it with another. As always, we will be evaluating the change over the course of book 7, and we will be monitoring your feedback in case we need to make changes.
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